Here is a list of all functions with links to the classes they belong to:
- b -
- back() : Ogre::HashedVector< T >, Ogre::SmallVectorTemplateCommon< T >
- BackgroundProcessResult() : Ogre::BackgroundProcessResult
- bakeLodLevel() : Ogre::LodOutputProvider, Ogre::LodOutputProviderBuffer, Ogre::LodOutputProviderCompressedMesh, Ogre::LodOutputProviderMesh
- bakeManualLodLevel() : Ogre::LodOutputProvider, Ogre::LodOutputProviderBuffer, Ogre::LodOutputProviderCompressedMesh, Ogre::LodOutputProviderMesh
- BaseInstanceBatchVTF() : Ogre::BaseInstanceBatchVTF
- baseVertexPointerToElement() : Ogre::VertexElement
- beforeIlluminationPassesCleared() : Ogre::MaterialManager::Listener, OgreBites::SGTechniqueResolverListener
- begin() : Ogre::HashedVector< T >, Ogre::IteratorWrapper< T, IteratorType, ValType >, Ogre::ManualObject, Ogre::SmallVectorTemplateCommon< T >
- beginBillboards() : Ogre::BillboardSet
- beginGPUEvent() : Ogre::Profiler
- beginGPUSampleProfile() : Ogre::MetalRenderSystem
- beginOcclusionQuery() : Ogre::D3D11HardwareOcclusionQuery, Ogre::D3D9HardwareOcclusionQuery, Ogre::GL3PlusHardwareOcclusionQuery, Ogre::GLES2HardwareOcclusionQuery, Ogre::GLHardwareOcclusionQuery, Ogre::HardwareOcclusionQuery
- beginProfile() : Ogre::Profiler
- beginProfileEvent() : Ogre::D3D11RenderSystem, Ogre::D3D9RenderSystem, Ogre::GL3PlusRenderSystem, Ogre::GLES2RenderSystem, Ogre::GLRenderSystem, Ogre::MetalRenderSystem, Ogre::RenderSystem
- beginSection() : Ogre::MaterialSerializer
- beginUpdate() : Ogre::ManualObject
- Billboard() : Ogre::Billboard
- BillboardChain() : Ogre::BillboardChain
- BillboardChainFactory() : Ogre::BillboardChainFactory
- BillboardParticleRenderer() : Ogre::BillboardParticleRenderer
- BillboardSet() : Ogre::BillboardSet
- BillboardSetFactory() : Ogre::BillboardSetFactory
- binaryOp() : Ogre::RTShader::FunctionStageRef
- BinaryOpAtom() : Ogre::RTShader::BinaryOpAtom
- bind() : Ogre::D3D9HardwarePixelBuffer, Ogre::GL3PlusFrameBufferObject, Ogre::GL3PlusSampler, Ogre::GLCopyingRTTManager, Ogre::GLES2FBOManager, Ogre::GLES2FrameBufferObject, Ogre::GLFBOManager, Ogre::GLFrameBufferObject, Ogre::GLFrameBufferObjectCommon, Ogre::GLPBRTTManager, Ogre::GLRTTManager, Ogre::GLVertexArrayObject, Ogre::HlmsManager, Ogre::RTShader::UniformParameter, Ogre::SharedPtr< T >
- bindFixedAttributes() : Ogre::GLSLESProgramCommon, Ogre::GLSLProgram
- bindGLBuffer() : Ogre::GL3PlusStateCacheManager, Ogre::GLES2StateCacheManager, Ogre::GLStateCacheManager
- bindGLFrameBuffer() : Ogre::GL3PlusStateCacheManager
- bindGLProgramPipeline() : Ogre::GL3PlusStateCacheManager
- bindGLRenderBuffer() : Ogre::GL3PlusStateCacheManager
- bindGLTexture() : Ogre::GL3PlusStateCacheManager, Ogre::GLES2StateCacheManager, Ogre::GLStateCacheManager
- bindGLVertexArray() : Ogre::GL3PlusStateCacheManager, Ogre::GLES2StateCacheManager
- bindGpuProgram() : Ogre::D3D11RenderSystem, Ogre::D3D9RenderSystem, Ogre::GL3PlusRenderSystem, Ogre::GLES2RenderSystem, Ogre::GLRenderSystem, Ogre::MetalRenderSystem, Ogre::RenderSystem
- bindGpuProgramParameters() : Ogre::D3D11RenderSystem, Ogre::D3D9RenderSystem, Ogre::GL3PlusRenderSystem, Ogre::GLES2RenderSystem, Ogre::GLRenderSystem, Ogre::MetalRenderSystem, Ogre::RenderSystem
- bindGpuProgramPassIterationParameters() : Ogre::RenderSystem
- bindProgram() : Ogre::GLArbGpuProgram, Ogre::GLGpuNvparseProgram, Ogre::GLGpuProgramBase, Ogre::GLSL::GLSLProgram
- bindProgramParameters() : Ogre::GLArbGpuProgram, Ogre::GLGpuNvparseProgram, Ogre::GLGpuProgramBase, Ogre::GLSL::GLSLProgram
- bindSurface() : Ogre::GLFrameBufferObjectCommon, Ogre::MultiRenderTarget
- bindSurfaceImpl() : Ogre::MetalMultiRenderTarget
- bindTempCopies() : Ogre::TempBlendedBufferInfo
- bindToFramebuffer() : Ogre::GL3PlusRenderBuffer, Ogre::GL3PlusTextureBuffer, Ogre::GLES2RenderBuffer, Ogre::GLES2TextureBuffer, Ogre::GLHardwarePixelBufferCommon, Ogre::GLRenderBuffer, Ogre::GLTextureBuffer, Ogre::MetalHardwarePixelBuffer, Ogre::MetalTextureBuffer
- bindToGpu() : Ogre::GLVertexArrayObject
- bindToShader() : Ogre::D3D11VertexDeclaration
- bindVertexElementToGpu() : Ogre::GLRenderSystemCommon
- blendingEnabled() : Ogre::ColourBlendState
- blit() : Ogre::D3D11HardwarePixelBuffer, Ogre::D3D9HardwarePixelBuffer, Ogre::GL3PlusTextureBuffer, Ogre::GLES2TextureBuffer, Ogre::GLTextureBuffer, Ogre::HardwarePixelBuffer, Ogre::MetalTextureBuffer, Ogre::TerrainLayerBlendMap
- blitFromMemory() : Ogre::D3D11HardwarePixelBuffer, Ogre::D3D9HardwarePixelBuffer, Ogre::GL3PlusHardwarePixelBuffer, Ogre::GL3PlusTextureBuffer, Ogre::GLES2HardwarePixelBuffer, Ogre::GLES2TextureBuffer, Ogre::GLHardwarePixelBuffer, Ogre::GLTextureBuffer, Ogre::HardwarePixelBuffer, Ogre::MetalDepthPixelBuffer, Ogre::MetalHardwarePixelBuffer, Ogre::MetalTextureBuffer
- blitFromTexture() : Ogre::GL3PlusTextureBuffer, Ogre::GLES2TextureBuffer, Ogre::GLTextureBuffer, Ogre::MetalTextureBuffer
- blitToMemory() : Ogre::D3D11HardwarePixelBuffer, Ogre::D3D9HardwarePixelBuffer, Ogre::GL3PlusHardwarePixelBuffer, Ogre::GLES2HardwarePixelBuffer, Ogre::GLHardwarePixelBuffer, Ogre::HardwarePixelBuffer, Ogre::MetalDepthPixelBuffer, Ogre::MetalHardwarePixelBuffer
- Block() : Ogre::MetalDiscardBufferManager::Block
- Bone() : Ogre::Bone
- BorderPanelOverlayElement() : Ogre::BorderPanelOverlayElement
- BorderRenderable() : Ogre::BorderRenderable
- boundingRadiusFromAABB() : Ogre::Math
- boundingRadiusFromAABBCentered() : Ogre::Math
- Box() : Ogre::Box
- BoxEmitter() : Ogre::BoxEmitter
- boxIntersects() : Ogre::TerrainGroup
- BspIntersectionSceneQuery() : Ogre::BspIntersectionSceneQuery
- BspLevel() : Ogre::BspLevel
- BspNode() : Ogre::BspNode
- BspRaySceneQuery() : Ogre::BspRaySceneQuery
- BspSceneLoader() : Ogre::BspSceneLoader
- BspSceneManager() : Ogre::BspSceneManager
- BspSceneManagerFactory() : Ogre::BspSceneManagerFactory
- BspSceneManagerPlugin() : Ogre::BspSceneManagerPlugin
- BspSceneNode() : Ogre::BspSceneNode
- bswap16() : Ogre::Bitwise
- bswap32() : Ogre::Bitwise
- bswap64() : Ogre::Bitwise
- bswapBuffer() : Ogre::Bitwise
- bswapChunks() : Ogre::Bitwise
- buffersCheckedOut() : Ogre::TempBlendedBufferInfo
- build() : Ogre::EdgeListBuilder, Ogre::InstanceBatch, Ogre::PatchSurface, Ogre::StaticGeometry, Ogre::StaticGeometry::GeometryBucket, Ogre::StaticGeometry::LODBucket, Ogre::StaticGeometry::MaterialBucket, Ogre::StaticGeometry::Region, Ogre::TangentSpaceCalc
- buildConstantDefinitions() : Ogre::D3D11HLSLProgram
- buildEdgeList() : Ogre::Mesh
- buildFrom() : Ogre::BaseInstanceBatchVTF, Ogre::InstanceBatch, Ogre::InstanceBatchHW, Ogre::InstanceBatchShader
- buildPresentParameters() : Ogre::D3D9RenderWindow
- buildReflectionMatrix() : Ogre::Math
- buildRenderState() : Ogre::RTShader::FFPRenderStateBuilder
- buildTangentVectors() : Ogre::Mesh
- bulkPixelConversion() : Ogre::PixelUtil
- bulkPixelVerticalFlip() : Ogre::PixelUtil
- Button() : OgreBites::Button
- buttonHit() : OgreBites::TrayListener, OgreBites::TrayManager