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OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Normal Map Lighting extension sub render state implementation. More...
#include <OgreShaderExNormalMapLighting.h>
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enum | NormalMapSpace { NMS_OBJECT = 1 , NMS_TANGENT = 2 , NMS_PARALLAX = 6 } |
Normal map space definition. More... | |
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static String | Type |
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static String | Type |
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static String | Type |
Normal Map Lighting extension sub render state implementation.
Derives from SubRenderState class.
Normal map space definition.
Ogre::RTShader::NormalMapLighting::NormalMapLighting | ( | ) |
Class default constructor.
Reimplemented from Ogre::RTShader::PerPixelLighting.
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Reimplemented from Ogre::RTShader::FFPLighting.
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Reimplemented from Ogre::RTShader::FFPLighting.
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Reimplemented from Ogre::RTShader::FFPLighting.
Set the index of the input vertex shader texture coordinate set.
Return the index of the input vertex shader texture coordinate set.
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Set the normal map space.
normalMapSpace | The normal map space. |
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Return the normal map space.
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Set the normal map texture name.
Return the normal map texture name.
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return the normal map sampler
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set the normal map sampler
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overridevirtual |
generic set method for parameters that connot be derived in preAddToRenderState
Reimplemented from Ogre::RTShader::FFPLighting.
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