OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Ogre::RTShader::TriplanarTexturing Class Reference

Triplanar Texturing. More...

#include <OgreShaderExTriplanarTexturing.h>

+ Inheritance diagram for Ogre::RTShader::TriplanarTexturing:

Public Member Functions

virtual void copyFrom (const SubRenderState &rhs)
 
virtual int getExecutionOrder () const
 
virtual const StringgetType () const
 
virtual bool preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass)
 
virtual void setParameters (const Vector3 &parameters)
 Sets the parameters.
 
virtual void setTextureNames (const String &textureNameFromX, const String &textureNameFromY, const String &textureNameFromZ)
 Sets the texture names for the mapping.
 
virtual void updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
 
- Public Member Functions inherited from Ogre::RTShader::SubRenderState
 SubRenderState ()
 Class default constructor.
 
virtual ~SubRenderState ()
 Class destructor.
 
virtual bool createCpuSubPrograms (ProgramSet *programSet)
 Create sub programs that represents this sub render state as part of a program set.
 
SubRenderStateAccessorPtr getAccessor ()
 Return the accessor object to this sub render state.
 
SubRenderStateAccessorPtr getAccessor () const
 Return the accessor object to this sub render state.
 
SubRenderStateoperator= (const SubRenderState &rhs)
 Operator = declaration.
 
virtual bool setParameter (const String &name, const String &value)
 generic set method for parameters that connot be derived in preAddToRenderState
 

Static Public Attributes

static String type
 The type.
 

Detailed Description

Triplanar Texturing.

Derives from SubRenderState class.

Member Function Documentation

◆ setParameters()

virtual void Ogre::RTShader::TriplanarTexturing::setParameters ( const Vector3 parameters)
virtual

Sets the parameters.

Parameters
parametersParameters: Texturescale, Plateau-size (0 to 0.57, not bigger to avoid division by zero!), transition-speed.

◆ setTextureNames()

virtual void Ogre::RTShader::TriplanarTexturing::setTextureNames ( const String textureNameFromX,
const String textureNameFromY,
const String textureNameFromZ 
)
virtual

Sets the texture names for the mapping.

Parameters
textureNameFromXThe texture mapping from x.
textureNameFromYThe texture mapping from y.
textureNameFromZThe texture mapping from z.

◆ getType()

virtual const String & Ogre::RTShader::TriplanarTexturing::getType ( ) const
virtual

◆ getExecutionOrder()

virtual int Ogre::RTShader::TriplanarTexturing::getExecutionOrder ( ) const
virtual

◆ preAddToRenderState()

virtual bool Ogre::RTShader::TriplanarTexturing::preAddToRenderState ( const RenderState renderState,
Pass srcPass,
Pass dstPass 
)
virtual

◆ copyFrom()

virtual void Ogre::RTShader::TriplanarTexturing::copyFrom ( const SubRenderState rhs)
virtual

◆ updateGpuProgramsParams()

virtual void Ogre::RTShader::TriplanarTexturing::updateGpuProgramsParams ( Renderable rend,
const Pass pass,
const AutoParamDataSource source,
const LightList pLightList 
)
virtual

Member Data Documentation

◆ type

String Ogre::RTShader::TriplanarTexturing::type
static

The type.


The documentation for this class was generated from the following file: